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Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
The third-person mode for Avatar: Frontiers of Pandora required a lot of work, but has now become Ubisoft devs' preferred way ...
Picture this: you're reading a story and suddenly realize it's talking directly to you. Not at you, but to you. You're making decisions. You're feeling emotions. You're living the narrative. That's ...
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