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For graphics programming, you should get and read "Computer Graphics" by Foley et al; it has a c++ edition now (my first ed. had all the examples in Pascal).<P>The red book is called "OpenGL ...
The software programming of a 3D graphics application represents another major issue; first of all, it has to deal with the target hardware. Since many different systems are based on different ...
The graphics architecture Vega from AMD, underlying graphics cards such as the Radeon VII and Radeon PRO VII, is slated for cessation of maintenance support in the ROCm GPU programming software stack.
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