Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
A former Valve developer has hinted that Half-Life 3 may be nearing completion, reigniting fan speculation after years of ...
A Valve insider claims it's starting to move devs on from Half-Life 3, but former studio writer Chet Faliszek thinks it's ...
In case you missed the update last October, Yacht Club's new game Mina the Hollower has been delayed, although it's not a ...
A DOOM fan battling cancer went viral after sharing that his final wish was to play the game in hospital, prompting a heartfelt response from id Software’s director.
Eric 'ConcernedApe' Barone says Stardew Valley 2 or Stardew Valley Classic aren't out of the question if people ever stop ...
Stardew Valley creator Eric "ConcernedApe" Barone once started "work on a Stardew Valley 2," but eventually left the sequel ...
A senior administrator at RPI's Center of Excellence in Digital Game Development played a key role in making the ...
Barone covers a wide range of topics in his big interview with IGN, including talk of Stardew Valley 2, an "infinitely replayable" but AI-free dream for the farming RPG, and still-hidden secrets. But ...
Ahead of its Early Access launch on February 11, we caught up with two Starsand Island developers to find out what makes their game unique.
Disco Elysium developer ZA/UM explains how examinations of failure, power, and pop culture have helped shape its next RPG, Zero Parades: For Dead Spies.
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