Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
The end of MultiVersus lives at a weird intersection of ‘completely surprising’ and ‘everybody saw this coming’. On one hand, it’s a video game built around a company with some of the most valuable ...
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The rapid success of Marvel Rivals has proven that with great IPs must also come great gameplay, something which PlayStation All-Stars Battle Royale fell short of achieving. Focusing too heavily on ...
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