Mewgenics interview: Binding of Isaac and Super Meat Boy creator’s ‘impossible’ game is finally here
On the eve of Mewgenics’ launch, Ed McMillen and Tyler Glaiel reveal how the game went from concept to release over the last ...
New co-op game Horizon Hunters Gathering reminds me how good Dauntless was, and one former Phoenix Labs dev shares their own ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
The new coding model is the first time the brand has found its own models can be instrumental in its own development.
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Danganronpa creator says lying to your studio is the best way to get cool games developed
Kazutaka Kodaka is always good for sage life advice.
Explore advanced physics with **“Modeling Sliding Bead On Tilting Wire Using Python | Lagrangian Explained.”** In this tutorial, we demonstrate how to simulate the motion of a bead sliding on a ...
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