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Voice actors ended their 11-month strike against the video game industry, but their fight against AI is just beginning.
6dOpinion
TheGamer on MSNRare Would Be In A Better Place If Xbox Never Came KnockingE arlier this week, Rare was reportedly hit with layoffs and its long-gestating action-adventure game, Everwild, was canceled ...
Nyamakop's current project is Relooted. As the name suggests, it's a looting game that turns the tables on the appropriative ...
9dOpinion
Screen Rant on MSNAfter 7 Years In Development, Xbox's "AAAA" Game Has Been CanceledMicrosoft is undergoing a major restructuring, and one of Xbox's most interesting projects unfortunately doesn't appear to be ...
From The Sims to Elden Ring, here's the latest news on all the upcoming video game movies currently in production ...
LightFury Games’ office in a Bengaluru shopping mall feels more like a gaming den than your typical white-collar abode.
From ‘Death Stranding 2’ to ‘Mario Kart World,’ 2025 has been a legendary year for gaming — even though 'Grand Theft Auto VI' ...
Remember Skull and Bones, Ubisoft's beleaguered pirate adventure? Having been announced in 2017, the game finally released in February of last year after numerous delays and setbacks.
Ubisoft announced the details of Skull and Bones’ Steam release via the game’s social media this week. According to the announcement, Skull and Bones is set to arrive on Steam on August 22, 2024.
New dev diary shows how the Skull and Bones team drew inspiration from sailing, recorded 17th century cannons, and drew from local cultures to create the game's sounds (and sea shanties).
Skull and Bones effectively functions as a looter shooter, albeit on the high seas, akin to Black Flag. But the absence of dramatic swashbuckling boarding sequences is lamentable.
Ubisoft has released a new devstream for Skull & Bones, showing how the game will work to deliver a narrative and answering some questions that the community has about the upcoming seafaring game.
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