Games like We Are So Cooked, Log Riders, and Yapyap are flourishing on platforms like Steam thanks to a widespread embracing of friendslop ...
People often think our games start with the story, but we pretty much always start with a core design element. In BioShock, it was the Big Daddy and Little Sister bond. In Infinite, it was the ...
If you’re like many Black Ops 7 players, you know that getting new camos, weapon blueprints or calling cards feels great — especially when they’re limited or exclusive. The new Proving Grounds event ...
Development on iPhone game "Character Limit" continues apace, but I learned two lessons that stole valuable time: trade shows are dying, and feature creep is the main enemy fighting completion of a ...
The release of Resident Evil Requiem is just around the corner, and the devs are revealing small tidbits here and there for fans, clearing things up and deep diving into some of the design choices on ...
The new Burst mechanic adds extra depth to its gameplay. Image credit: Enhance, Monstars Inc. What makes Lumines different from its competition is the way blocks are cleared. Players create 2×2 blocks ...
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Heavy Rain and Detroit: Become Human developer Quantic Dream has given fans a brief update on its long-gestating Star Wars Eclipse, as it reveals plans for a separate competitive multiplayer project.
Quantic Dream is developing a “competitive multiplayer experience,” studio head David Cage said in a message on the company’s official website. It is one of multiple games in the works, including the ...
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Ghost Story Games must have sensed that we were becoming antsy about Judas, the upcoming game from BioShock creator Ken Levine that's touted an impressive-sounding "narrative LEGOs" approach. The ...