Hosted on MSN
The blender challenge: 100 hours
We dedicated 100 hours to learning 3D modeling using Blender, and this video shares our journey through several tutorials, including Blender Guru's Donut, Grant Abbitt's Dungeon Door, shader tutorials ...
Planet.shader - Independent shader for the planet, uses two textures for the earth with normals and a mask for mixing them. One texture for clouds with a normal and a mixing mask. And the parameters ...
Texture baking is very common technique in computer graphics to transfer the details of your shader into a texture. This is useful if you're shader is computationally heavy, but produces a static ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results